This window has a "From" box below the preview image. The Color to Alpha feature allows you to choose a color in your image and make it transparent. Selecting a region changes the language and/or content on "Color" from the menu bar and select "Color to Alpha." The Color to Alpha dialog window opens and shows a small preview of your image. At 90 degrees, for example, the lines run horizontally at Point to the ending point in a circular pattern.įor linear gradients, establishes the angle of the gradation Gradient point in a straight line Radial shades from the starting Linear shades from the starting gradient point to the ending Stop before dragging the slider or entering a measurement. SelectĪdjusts the position of a gradient stop. Specifies the transparency between gradient points. Is located to the right of the Gradient Slider. Where the diamond is locatedĭetermines how abrupt or gradual the transition between stops is.Ĭlick to reverse the direction of the gradations. To adjust the mid-point between two opacity stops, drag aĭiamond above the Gradient Slider. Or select it and then drag the Location slider. To adjust the position of a stop, drag it left or right, The feathering edges are skewed rather than parallel to the object.įeather effect to soften the areas of an object by fading them to transparent.Ĭreate one gradient stop for each gradation in transparency thatĬlick below the Gradient Slider (drag a gradient stop away from Such that, as long as you don’t enter a multiple of 90 degrees, Rotates the frame of reference for the feathering effect Opacity and small settings increase transparency.Ĭhoose an option-First Edge Only, Leading Edges, or AllĮdges-to demarcate the object’s original shape. Glow is opaque and how much is transparent large settings increase Use this option to create a softer glow.Īlong with the Width settings, determines how much of the Specifies the amount of random elements in the softening To fade each side of the object by the same distance. Right side of the object fade to transparent. Set the distance over which the top, bottom, left side, and For example, you canĪpply feathering to the top and bottom of the object, not the left Transparent from directions that you specify. (See Apply transparency effects.)įeather effect softens the edges of an object by fading the edges to (See Knock out objects within a group.)Ĭlears effects-stroke, fill, or text- from an object, sets the blend mode to Normal, and changes the Opacity setting to 100% throughout the object.ĭisplays a list of transparency effects. Makes the opacity and blending attributes of every object in a group knock out, or block out, underlying objects in the group. The FX icon appears on a level after you apply transparency settings there, and you can double-click the FX icon to edit the settings.Īpplies a blending mode to a selected group of objects. Click the triangle to the left of the word Object (or Group or Graphic) to hide or display these level settings. Tells you the Object, Stroke, Fill, and Text opacity settings of the object, as well as whether transparency effects have been applied. (See Specify how colors blend.)ĭetermines the opacity of an object, stroke, fill, or text. Specifies how colors in transparent objects interact with the objects behind them.
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